Modul:Math: Forskjell mellom sideversjoner
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(ny fra http://en.wikipedia.org/w/index.php?title=Module:Math&oldid=550982076) |
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--[[ |
--[[ |
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Denne modulen er hentet fra http://en.wikipedia.org/w/index.php?title=Module:Math&oldid=550982076 |
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Se denne sidens historikk for bidragsytere |
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This module provides a number of basic mathematical operations. |
This module provides a number of basic mathematical operations. |
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]] |
]] |
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local z = {} |
local z = {} |
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-- Generate random number |
-- Generate random number |
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function z.random( frame ) |
function z.random( frame ) |
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first = tonumber(frame.args[1]) -- if it doesn't exist it's NaN, if not a number it's nil |
first = tonumber(frame.args[1]) -- if it doesn't exist it's NaN, if not a number it's nil |
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second = tonumber(frame.args[2]) |
second = tonumber(frame.args[2]) |
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if first then -- if NaN or nil, will skip down to final return |
if first then -- if NaN or nil, will skip down to final return |
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if first <= second then -- could match if both nil, but already checked that first is a number in last line |
if first <= second then -- could match if both nil, but already checked that first is a number in last line |
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return math.random() |
return math.random() |
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end |
end |
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--[[ |
--[[ |
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order |
order |
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Determine order of magnitude of a number |
Determine order of magnitude of a number |
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Usage: |
Usage: |
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{{#invoke: Math | order | value }} |
{{#invoke: Math | order | value }} |
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local input_string = (frame.args[1] or frame.args.x or '0'); |
local input_string = (frame.args[1] or frame.args.x or '0'); |
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local input_number; |
local input_number; |
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input_number = z._cleanNumber( frame, input_string ); |
input_number = z._cleanNumber( frame, input_string ); |
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if input_number == nil then |
if input_number == nil then |
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return math.floor(math.log10(math.abs(x))) |
return math.floor(math.log10(math.abs(x))) |
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end |
end |
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--[[ |
--[[ |
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precision |
precision |
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Detemines the precision of a number using the string representation |
Detemines the precision of a number using the string representation |
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Usage: |
Usage: |
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{{ #invoke: Math | precision | value }} |
{{ #invoke: Math | precision | value }} |
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local trap_fraction = frame.args.check_fraction or false; |
local trap_fraction = frame.args.check_fraction or false; |
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local input_number; |
local input_number; |
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if type( trap_fraction ) == 'string' then |
if type( trap_fraction ) == 'string' then |
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trap_fraction = trap_fraction:lower(); |
trap_fraction = trap_fraction:lower(); |
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Linje 66: | Linje 68: | ||
end |
end |
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end |
end |
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if trap_fraction then |
if trap_fraction then |
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local pos = string.find( input_string, '/', 1, true ); |
local pos = string.find( input_string, '/', 1, true ); |
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Linje 79: | Linje 81: | ||
end |
end |
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end |
end |
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input_number, input_string = z._cleanNumber( frame, input_string ); |
input_number, input_string = z._cleanNumber( frame, input_string ); |
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if input_string == nil then |
if input_string == nil then |
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function z._precision( x ) |
function z._precision( x ) |
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x = string.upper( x ) |
x = string.upper( x ) |
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local decimal = string.find( x, '.', 1, true ) |
local decimal = string.find( x, '.', 1, true ) |
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local exponent_pos = string.find( x, 'E', 1, true ) |
local exponent_pos = string.find( x, 'E', 1, true ) |
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local result = 0; |
local result = 0; |
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if exponent_pos ~= nil then |
if exponent_pos ~= nil then |
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local exponent = string.sub( x, exponent_pos + 1 ) |
local exponent = string.sub( x, exponent_pos + 1 ) |
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Linje 99: | Linje 101: | ||
result = result - tonumber( exponent ) |
result = result - tonumber( exponent ) |
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end |
end |
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if decimal ~= nil then |
if decimal ~= nil then |
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result = result + string.len( x ) - decimal |
result = result + string.len( x ) - decimal |
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return result |
return result |
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end |
end |
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local pos = string.len( x ); |
local pos = string.len( x ); |
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while x:byte(pos) == string.byte('0') do |
while x:byte(pos) == string.byte('0') do |
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end |
end |
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end |
end |
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return result |
return result |
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end |
end |
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--[[ |
--[[ |
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max |
max |
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Finds the maximum argument |
Finds the maximum argument |
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Usage: |
Usage: |
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{{#invoke:Math| max | value1 | value2 | ... }} |
{{#invoke:Math| max | value1 | value2 | ... }} |
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OR |
OR |
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{{#invoke:Math| max }} |
{{#invoke:Math| max }} |
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When used with no arguments, it takes its input from the parent |
When used with no arguments, it takes its input from the parent |
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frame. Note, any values that do not evaluate to numbers are ignored. |
frame. Note, any values that do not evaluate to numbers are ignored. |
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Linje 132: | Linje 134: | ||
function z.max( frame ) |
function z.max( frame ) |
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local args = frame.args; |
local args = frame.args; |
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if args[1] == nil then |
if args[1] == nil then |
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local parent = frame:getParent(); |
local parent = frame:getParent(); |
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Linje 138: | Linje 140: | ||
end |
end |
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local max_value = nil; |
local max_value = nil; |
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local i = 1; |
local i = 1; |
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while args[i] ~= nil do |
while args[i] ~= nil do |
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Linje 149: | Linje 151: | ||
i = i + 1; |
i = i + 1; |
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end |
end |
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return max_value |
return max_value |
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end |
end |
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--[[ |
--[[ |
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min |
min |
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Finds the minimum argument |
Finds the minimum argument |
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Usage: |
Usage: |
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{{#invoke:Math| min | value1 | value2 | ... }} |
{{#invoke:Math| min | value1 | value2 | ... }} |
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OR |
OR |
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{{#invoke:Math| min }} |
{{#invoke:Math| min }} |
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When used with no arguments, it takes its input from the parent |
When used with no arguments, it takes its input from the parent |
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frame. Note, any values that do not evaluate to numbers are ignored. |
frame. Note, any values that do not evaluate to numbers are ignored. |
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Linje 168: | Linje 170: | ||
function z.min( frame ) |
function z.min( frame ) |
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local args = frame.args; |
local args = frame.args; |
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if args[1] == nil then |
if args[1] == nil then |
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local parent = frame:getParent(); |
local parent = frame:getParent(); |
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Linje 174: | Linje 176: | ||
end |
end |
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local min_value = nil; |
local min_value = nil; |
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local i = 1; |
local i = 1; |
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while args[i] ~= nil do |
while args[i] ~= nil do |
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Linje 185: | Linje 187: | ||
i = i + 1; |
i = i + 1; |
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end |
end |
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return min_value |
return min_value |
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end |
end |
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--[[ |
--[[ |
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average |
average |
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Linje 223: | Linje 225: | ||
return (count == 0 and 0 or sum/count) |
return (count == 0 and 0 or sum/count) |
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end |
end |
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--[[ |
--[[ |
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round |
round |
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Rounds a number to specified precision |
Rounds a number to specified precision |
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Usage: |
Usage: |
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{{#invoke:Math | round | value | precision }} |
{{#invoke:Math | round | value | precision }} |
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--]] |
--]] |
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function z.round(frame) |
function z.round(frame) |
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local value, precision; |
local value, precision; |
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value = z._cleanNumber( frame, frame.args[1] or frame.args.value or 0 ); |
value = z._cleanNumber( frame, frame.args[1] or frame.args.value or 0 ); |
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precision = z._cleanNumber( frame, frame.args[2] or frame.args.precision or 0 ); |
precision = z._cleanNumber( frame, frame.args[2] or frame.args.precision or 0 ); |
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if value == nil or precision == nil then |
if value == nil or precision == nil then |
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return '<strong class="error">Formatting error: Round input appears non-numeric</strong>' |
return '<strong class="error">Formatting error: Round input appears non-numeric</strong>' |
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return math.floor( value * rescale + 0.5 ) / rescale; |
return math.floor( value * rescale + 0.5 ) / rescale; |
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end |
end |
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--[[ |
--[[ |
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precision_format |
precision_format |
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Rounds a number to the specified precision and formats according to rules |
Rounds a number to the specified precision and formats according to rules |
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originally used for {{template:Rnd}}. Output is a string. |
originally used for {{template:Rnd}}. Output is a string. |
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Usage: |
Usage: |
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{{#invoke: Math | precision_format | number | precision }} |
{{#invoke: Math | precision_format | number | precision }} |
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-- For access to Mediawiki built-in formatter. |
-- For access to Mediawiki built-in formatter. |
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local lang = mw.getContentLanguage(); |
local lang = mw.getContentLanguage(); |
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local value_string, value, precision; |
local value_string, value, precision; |
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value, value_string = z._cleanNumber( frame, frame.args[1] or 0 ); |
value, value_string = z._cleanNumber( frame, frame.args[1] or 0 ); |
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precision = z._cleanNumber( frame, frame.args[2] or 0 ); |
precision = z._cleanNumber( frame, frame.args[2] or 0 ); |
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-- Check for non-numeric input |
-- Check for non-numeric input |
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if value == nil or precision == nil then |
if value == nil or precision == nil then |
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return '<strong class="error">Formatting error: invalid input when rounding</strong>' |
return '<strong class="error">Formatting error: invalid input when rounding</strong>' |
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end |
end |
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local current_precision = z._precision( value ); |
local current_precision = z._precision( value ); |
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local order = z._order( value ); |
local order = z._order( value ); |
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-- Due to round-off effects it is neccesary to limit the returned precision under |
-- Due to round-off effects it is neccesary to limit the returned precision under |
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-- some circumstances because the terminal digits will be inaccurately reported. |
-- some circumstances because the terminal digits will be inaccurately reported. |
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Linje 284: | Linje 286: | ||
end |
end |
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end |
end |
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-- If rounding off, truncate extra digits |
-- If rounding off, truncate extra digits |
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if precision < current_precision then |
if precision < current_precision then |
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Linje 290: | Linje 292: | ||
current_precision = z._precision( value ); |
current_precision = z._precision( value ); |
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end |
end |
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local formatted_num = lang:formatNum( math.abs(value) ); |
local formatted_num = lang:formatNum( math.abs(value) ); |
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local sign; |
local sign; |
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-- Use proper unary minus sign rather than ASCII default |
-- Use proper unary minus sign rather than ASCII default |
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if value < 0 then |
if value < 0 then |
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Linje 300: | Linje 302: | ||
sign = ''; |
sign = ''; |
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end |
end |
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-- Handle cases requiring scientific notation |
-- Handle cases requiring scientific notation |
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if string.find( formatted_num, 'E', 1, true ) ~= nil or math.abs(order) >= 9 then |
if string.find( formatted_num, 'E', 1, true ) ~= nil or math.abs(order) >= 9 then |
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end |
end |
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formatted_num = sign .. formatted_num; |
formatted_num = sign .. formatted_num; |
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-- Pad with zeros, if needed |
-- Pad with zeros, if needed |
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if current_precision < precision then |
if current_precision < precision then |
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Linje 319: | Linje 321: | ||
local zero_sep = lang:formatNum( 1.1 ); |
local zero_sep = lang:formatNum( 1.1 ); |
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formatted_num = formatted_num .. zero_sep:sub(2,2); |
formatted_num = formatted_num .. zero_sep:sub(2,2); |
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padding = precision; |
padding = precision; |
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if padding > 20 then |
if padding > 20 then |
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padding = 20; |
padding = 20; |
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end |
end |
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formatted_num = formatted_num .. string.rep( '0', padding ); |
formatted_num = formatted_num .. string.rep( '0', padding ); |
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end |
end |
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Linje 335: | Linje 337: | ||
end |
end |
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end |
end |
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-- Add exponential notation, if necessary. |
-- Add exponential notation, if necessary. |
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if order ~= 0 then |
if order ~= 0 then |
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Linje 344: | Linje 346: | ||
order = lang:formatNum( order ); |
order = lang:formatNum( order ); |
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end |
end |
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formatted_num = formatted_num .. '<span style="margin:0 .15em 0 .25em">×</span>10<sup>' .. order .. '</sup>' |
formatted_num = formatted_num .. '<span style="margin:0 .15em 0 .25em">×</span>10<sup>' .. order .. '</sup>' |
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end |
end |
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return formatted_num; |
return formatted_num; |
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end |
end |
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--[[ |
--[[ |
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Helper function that interprets the input numerically. If the |
Helper function that interprets the input numerically. If the |
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Linje 356: | Linje 358: | ||
a parser functions expression. |
a parser functions expression. |
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]] |
]] |
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function z._cleanNumber( frame, number_string ) |
function z._cleanNumber( frame, number_string ) |
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if number_string == nil or number_string:len() == 0 then |
if number_string == nil or number_string:len() == 0 then |
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return nil, nil; |
return nil, nil; |
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end |
end |
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-- Attempt basic conversion |
-- Attempt basic conversion |
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local number = tonumber( number_string ) |
local number = tonumber( number_string ) |
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-- If failed, attempt to evaluate input as an expression |
-- If failed, attempt to evaluate input as an expression |
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if number == nil then |
if number == nil then |
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Linje 380: | Linje 382: | ||
number_string = number_string:match( "^%s*(.-)%s*$" ); |
number_string = number_string:match( "^%s*(.-)%s*$" ); |
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end |
end |
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return number, number_string; |
return number, number_string; |
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end |
end |
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return z |
return z |
Sideversjonen fra 27. apr. 2013 kl. 17:57
Dokumentasjon for denne modulen kan opprettes på Modul:Math/dok
--[[ Denne modulen er hentet fra http://en.wikipedia.org/w/index.php?title=Module:Math&oldid=550982076 Se denne sidens historikk for bidragsytere This module provides a number of basic mathematical operations. ]] local z = {} -- Generate random number function z.random( frame ) first = tonumber(frame.args[1]) -- if it doesn't exist it's NaN, if not a number it's nil second = tonumber(frame.args[2]) if first then -- if NaN or nil, will skip down to final return if first <= second then -- could match if both nil, but already checked that first is a number in last line return math.random(first, second) end return math.random(first) end return math.random() end --[[ order Determine order of magnitude of a number Usage: {{#invoke: Math | order | value }} ]] function z.order(frame) local input_string = (frame.args[1] or frame.args.x or '0'); local input_number; input_number = z._cleanNumber( frame, input_string ); if input_number == nil then return '<strong class="error">Formatting error: Order of magnitude input appears non-numeric</strong>' else return z._order( input_number ) end end function z._order(x) if x == 0 then return 0 end return math.floor(math.log10(math.abs(x))) end --[[ precision Detemines the precision of a number using the string representation Usage: {{ #invoke: Math | precision | value }} ]] function z.precision( frame ) local input_string = (frame.args[1] or frame.args.x or '0'); local trap_fraction = frame.args.check_fraction or false; local input_number; if type( trap_fraction ) == 'string' then trap_fraction = trap_fraction:lower(); if trap_fraction == 'false' or trap_fraction == '0' or trap_fraction == 'no' or trap_fraction == '' then trap_fraction = false; else trap_fraction = true; end end if trap_fraction then local pos = string.find( input_string, '/', 1, true ); if pos ~= nil then if string.find( input_string, '/', pos + 1, true ) == nil then local denominator = string.sub( input_string, pos+1, -1 ); local denom_value = tonumber( denominator ); if denom_value ~= nil then return math.log10(denom_value); end end end end input_number, input_string = z._cleanNumber( frame, input_string ); if input_string == nil then return '<strong class="error">Formatting error: Precision input appears non-numeric</strong>' else return z._precision( input_string ) end end function z._precision( x ) x = string.upper( x ) local decimal = string.find( x, '.', 1, true ) local exponent_pos = string.find( x, 'E', 1, true ) local result = 0; if exponent_pos ~= nil then local exponent = string.sub( x, exponent_pos + 1 ) x = string.sub( x, 1, exponent_pos - 1 ) result = result - tonumber( exponent ) end if decimal ~= nil then result = result + string.len( x ) - decimal return result end local pos = string.len( x ); while x:byte(pos) == string.byte('0') do pos = pos - 1 result = result - 1 if pos <= 0 then return 0 end end return result end --[[ max Finds the maximum argument Usage: {{#invoke:Math| max | value1 | value2 | ... }} OR {{#invoke:Math| max }} When used with no arguments, it takes its input from the parent frame. Note, any values that do not evaluate to numbers are ignored. ]] function z.max( frame ) local args = frame.args; if args[1] == nil then local parent = frame:getParent(); args = parent.args; end local max_value = nil; local i = 1; while args[i] ~= nil do local val = z._cleanNumber( frame, args[i] ); if val ~= nil then if max_value == nil or val > max_value then max_value = val; end end i = i + 1; end return max_value end --[[ min Finds the minimum argument Usage: {{#invoke:Math| min | value1 | value2 | ... }} OR {{#invoke:Math| min }} When used with no arguments, it takes its input from the parent frame. Note, any values that do not evaluate to numbers are ignored. ]] function z.min( frame ) local args = frame.args; if args[1] == nil then local parent = frame:getParent(); args = parent.args; end local min_value = nil; local i = 1; while args[i] ~= nil do local val = z._cleanNumber( frame, args[i] ); if val ~= nil then if min_value == nil or val < min_value then min_value = val; end end i = i + 1; end return min_value end --[[ average Finds the average Usage: {{#invoke:Math| average | value1 | value2 | ... }} OR {{#invoke:Math| average }} When used with no arguments, it takes its input from the parent frame. Note, any values that do not evaluate to numbers are ignored. ]] function z.average( frame ) local args = frame.args; if args[1] == nil then local parent = frame:getParent(); args = parent.args; end local sum = 0; local count = 0; local i = 1; while args[i] ~= nil do local val = z._cleanNumber( frame, args[i] ); if val ~= nil then sum = sum + val count = count + 1 end i = i + 1; end return (count == 0 and 0 or sum/count) end --[[ round Rounds a number to specified precision Usage: {{#invoke:Math | round | value | precision }} --]] function z.round(frame) local value, precision; value = z._cleanNumber( frame, frame.args[1] or frame.args.value or 0 ); precision = z._cleanNumber( frame, frame.args[2] or frame.args.precision or 0 ); if value == nil or precision == nil then return '<strong class="error">Formatting error: Round input appears non-numeric</strong>' else return z._round( value, precision ); end end function z._round( value, precision ) local rescale = math.pow( 10, precision ); return math.floor( value * rescale + 0.5 ) / rescale; end --[[ precision_format Rounds a number to the specified precision and formats according to rules originally used for {{template:Rnd}}. Output is a string. Usage: {{#invoke: Math | precision_format | number | precision }} ]] function z.precision_format( frame ) -- For access to Mediawiki built-in formatter. local lang = mw.getContentLanguage(); local value_string, value, precision; value, value_string = z._cleanNumber( frame, frame.args[1] or 0 ); precision = z._cleanNumber( frame, frame.args[2] or 0 ); -- Check for non-numeric input if value == nil or precision == nil then return '<strong class="error">Formatting error: invalid input when rounding</strong>' end local current_precision = z._precision( value ); local order = z._order( value ); -- Due to round-off effects it is neccesary to limit the returned precision under -- some circumstances because the terminal digits will be inaccurately reported. if order + precision >= 14 then orig_precision = z._precision( value_string ); if order + orig_precision >= 14 then precision = 13 - order; end end -- If rounding off, truncate extra digits if precision < current_precision then value = z._round( value, precision ); current_precision = z._precision( value ); end local formatted_num = lang:formatNum( math.abs(value) ); local sign; -- Use proper unary minus sign rather than ASCII default if value < 0 then sign = '−'; else sign = ''; end -- Handle cases requiring scientific notation if string.find( formatted_num, 'E', 1, true ) ~= nil or math.abs(order) >= 9 then value = value * math.pow( 10, -order ); current_precision = current_precision + order; precision = precision + order; formatted_num = lang:formatNum( math.abs(value) ); else order = 0; end formatted_num = sign .. formatted_num; -- Pad with zeros, if needed if current_precision < precision then local padding; if current_precision <= 0 then if precision > 0 then local zero_sep = lang:formatNum( 1.1 ); formatted_num = formatted_num .. zero_sep:sub(2,2); padding = precision; if padding > 20 then padding = 20; end formatted_num = formatted_num .. string.rep( '0', padding ); end else padding = precision - current_precision if padding > 20 then padding = 20; end formatted_num = formatted_num .. string.rep( '0', padding ); end end -- Add exponential notation, if necessary. if order ~= 0 then -- Use proper unary minus sign rather than ASCII default if order < 0 then order = '−' .. lang:formatNum( math.abs(order) ); else order = lang:formatNum( order ); end formatted_num = formatted_num .. '<span style="margin:0 .15em 0 .25em">×</span>10<sup>' .. order .. '</sup>' end return formatted_num; end --[[ Helper function that interprets the input numerically. If the input does not appear to be a number, attempts evaluating it as a parser functions expression. ]] function z._cleanNumber( frame, number_string ) if number_string == nil or number_string:len() == 0 then return nil, nil; end -- Attempt basic conversion local number = tonumber( number_string ) -- If failed, attempt to evaluate input as an expression if number == nil then local attempt = frame:preprocess( '{{#expr: ' .. number_string .. '}}' ); attempt = tonumber( attempt ); if attempt ~= nil then number = attempt; number_string = tostring( number ); else number = nil; number_string = nil; end else -- String is valid but may contain padding, clean it. number_string = number_string:match( "^%s*(.-)%s*$" ); end return number, number_string; end return z